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Xcom 2 pc gamefaqs
Xcom 2 pc gamefaqs












Game description: "A challenge appropriate for players familiar with XCOM."

xcom 2 pc gamefaqs

  • Various other small tweaks, such as item costs and reward increases.
  • Soldiers take less XP to rank up, and various activities and timers such as building or wound recovery are faster.
  • It is still possible to trigger nearby pods, but they shouldn't wander into a fight on their own.
  • The game will try to steer inactive enemy pods away as long as the player is fighting at least four enemies.
  • If one of your soldiers is killed (leaving you with less than four), or if you bring fewer than four units into a mission, you will see a +15 aim bonus for any shot over 50% and a flat -10 enemy aim penalty for each dead/missing unit below four.
  • So, each landed shot makes it less likely that they will land another.
  • If a soldier gets hit by an enemy, they get a stacking global -10 aim reduction on that turn, as long as you have fewer than five squad members.
  • When a soldier misses, he is given a flat +10 aim bonus on all shots over 50% until he lands a hit (this bonus stacks for each miss in a row).
  • XCOM's chances to hit are all multiplied by 1.2 (a 50% shot that you see ingame is really a 50 * 1.2 = 60 shot behind the scenes).
  • Can get easier missions with fewer/weaker enemies on them.
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    xcom 2 pc gamefaqs

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    xcom 2 pc gamefaqs

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    Xcom 2 pc gamefaqs